home *** CD-ROM | disk | FTP | other *** search
- > > frame rate checks. A guesstimate was 3-4fps, which does sound more
- ...
- > I think it's very good anyway if they don't use the DSP!
-
- I agree.
-
- > This sounds _very_ interesting if it's good.
-
- I actually got the demo by email a couple of minutes ago.
- Since it's so large (150-200kb uuencoded) I'd like to know if anyone has
- anything against it being sent over the list.
-
- At the end of this message you'll find the dee.txt file.
-
- > > Perhaps they'll decide to join forces after all...
- >
- > That would be very interesting if they have done something usefull. Maybe we can use parts
- > of their code into our. This could maybe help Laurent and Doug to solve the wall clipping and
- > how to draw the monsters. Maybe we can look at the AI too. Anyway, some more ideas can't
- > make things worse! :-))
-
- Yes, the problem is of course that the programmer seems to want money out
- of this.
-
- > It's looks like we are going to have a playable version this christmas anyway! ;-)
-
- This demo is supposed to be playable, so at least there's _a_ playable
- DOOM like game before Christmas.
-
- ---- Here we go! ----
-
- Features of DEE:
-
- - Running version on Atari Falcon030
- - 320x200 TrueColor graphics (both RGB & VGA)
- - 100% DOOM I. WAD file compatibility
- - Fully playable with the demo & the 3 episoded WAD version
- - Works with 4MB RAM
- - Texture mapped walls, ceilings & floors with TrueColor shading
- - Auto mapping (optional)
- - Scalable screen size & gamma correction
- - DOOM compatible cheats
- - Nightmare mode!
- - TOS friend game (It can return to TOS with correct
- video settings)
-
- To do:
-
- - No sound yet
- - No music yet
- - Needs DSP support
- - No network (MIDI/serial/ethernet(Hahaha...))
- - Only keyboard supported, no mouse, joypad, joystick, etc.
- - Double framebuffering is not finished yet
- - Sometimes enemies suddenly disappear (player friend game??)
- - New WAD-style gamefile spec.(with BIG ENDIAN number format)
- - Network mode handling
- - Supporting of 68030 accelerators (BlowUP FX, etc.)
- - VR headset support (joke..)
-
- Lord Chaos
- The Great GanG
-
- --
- Chalmers University | Why are these | e-mail: d8klojo@dtek.chalmers.se
- of Technology | .signatures | rand@cd.chalmers.se
- | so hard to do | WWW/ftp: rand.thn.htu.se
- Gothenburg, Sweden | well? | (MGIFv5, QLem, BAD MOOD)
-
-